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Dec. 19th, 2037 02:28 am
darknstormy: (phone)
"You know the drill..."

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Nov. 11th, 2037 11:01 am
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Concerns / critique / questions on my rp? comment here!
darknstormy: (utt profile)

"Why don't you do the world a favor and blow your brains out?"


darknstormy: (annoyed)
Supreme Venerable Arbiter Kjdujhgfd
Of The
Fadlahdada System

VS

Seth Gecko
AA0112
SUMMARY
We hereby find the Defendant, SETH GECKO, guilty for crimes against their home world. They are hereby sentenced to serve at the Intergalactic Correctional Institution (ICI) Reparacija with the possibility of parole. During this time, they are to refrain from any further criminal activity which could result in a consecutive sentence.

RE-ENTRY PLAN
How to Not Kill Things
How to Not Steal Things
How to Not Burn Things
How to Not Hurt Things
How to Not Break Things
How to Not Fight Things
How to Clean Things Up
How to Not Use Bad Things
How to be a Good Mate
How to Work

COMMUNITY SERVICE
darknstormy: (talk shit)
→ OOC INFO

Name: RC
Contact: PM, [plurk.com profile] rhematic1 or Discord RC #9858
Timezone: EST
Over 18?: More than double, yes.
Other Characters: Diego Hargreeves & Mal Oretsev


→ IC INFO

Character Name/Alias: Seth Gecko
Character age: 29
Canon: Netflix's From Dusk Till Dawn: The Series
Canon point: post Season 3 Episode 10 "Dark Side of the Sun" (finale)

History: Seth Gecko wiki.

Appearance: 5'10" and deceptively muscular. Seth is seen in a tank top or shirtless at his lowest points, otherwise he opts to dress in suits in which he appears to be an athletic build at best. His hair is black and a faded cut. The top fluctuates between two to four inches. Not usually clean shaven with a minimum of a five o'clock shadow, sometimes donning a scruffy beard. He has a tribal tattoo (black flames) going up his right arm to his neck from his forearm.

Personality: Suave and charming yet equally grating and callus. The closed off way that Seth can carry himself stems from a life of crime and difficult childhood. He is the older Gecko brother, recognized as the leader between the two. The younger is known as the brains of the outfit where Seth holds the people skills. However, Seth also has a habit of punching first and asking questions later, if at all.

The eldest Gecko has a protective streak that's instinctive, often physically shielding others from hazards while never calling attention to the heroic act. That protectiveness is seen when he gives up a score more than once in an effort to 'do the right thing'. Seth was asked by a once enemy if he always tries to do the right thing. He never answered, only stared with his mouth hanging open. Yet when on the defensive, his method of helping someone else is sometimes cruel.

He's seen going to blows and verbally abusive in an effort to get his brother in line --both traits each of the boys suffered at the hands of their father while young, Seth more so than the youngest. After a disastrous heist with a young woman as his partner (in which a friend of hers had been killed to save them), Seth appeared to take it personal when that young woman (Kate Fuller) voiced having befriended the boy in hopes that he could help them with their brothers who each had recently turned into culebras (snake form of a vampire).

Seth made snide remarks about the young man until Kate ended up screaming for him to stop the car they were getting away in. He did as she demanded but retaliated venomously… "You want help? Let me help you. And listen real close, because this one’s gold. Everybody that you ever loved is dead. Including your brother." He told her to get out and drove off, only to slam the brakes and throw his head back in frustration. Seth quickly drove back, leaving her with most of their score as well as the car. He's seen walking off with just one stack of cash.

Yet the Geckos do show affection, Seth more than his younger brother. He doesn't hold back touch with anyone familiar. It might not be in the form of hugs but he'll unconsciously place a soft hand on a back or arm. However, he projects being unaffected and uncaring rather than seen as weak.

Loyalty is huge for Seth. Although they had an abusive father, Seth is floored then furious at discovering his younger brother was ultimately responsible for their old man's death. He also comes undone after his brother chooses to part ways from him. Afterward, Seth doesn't intervene when the younger Gecko is threatened in front of him by an ex who he (Richie) also betrayed. Additionally, Seth kills his own lover the moment he finds out that she made a deal with an enemy and it cost the life of the man who raised the boys like his own after their father's death.

Seth tends to garner attention with the way he talks. He will almost always use a story as an example for a point he's trying to make. Sometimes it's on a personal note, or sometimes he'll use a Hollywood reference. Whether right or wrong, he tends to speak with conviction. He is bold in the face of danger. An enemy who has him dead to rights still receives contempt and sarcasm. Seth never shows anything less unless someone he cares about is at risk. Even then, it's a fleeting glimpse of uncertainty that his enemy gets before he steels and retaliates.

He would rather appear uncaring rather than allow himself to be seen as vulnerable. Seth doesn't easily take compliments, tending to downplay or dismiss what is favorably said about him. His brother's lover (who Seth once considered an enemy), told him, "I kept thinking about you. How you got the shit beat out of you in that ring. How you kept on fighting for us, for the culebas." to which he played off 'Enemy of my enemy.'--no acknowledgment of risking his life for the aid of others, particularly others he showed major contempt for once.

Overall, Seth has a headstrong personality with a high regard for family as well as anyone who has shown loyalty to him and those who are vulnerable. Neither Gecko easily admit their feelings but Seth would be the first of the two--usually pushed by emotion. He is a desperado with a bit of a hero complex, never admitting he is anything but a criminal, and often getting others to believe just that thanks to a wicked tongue and bravado.

What did they do to end up here?: Nearly unleashed actual hell on earth with a very long list of dead bodies leading up to that moment.

Powers / Abilities: No magic or supernatural powers but he's survived multiple encounters with beings who had all the above which took more mental stamina than anything else. Being skilled with firearms also helped his survival. His mouth also has gotten him out of a few binds but has put him into almost as many. Physically, he can take quite a beating.

Inventory:
• 45 caliber revolver
• 9mm semi-automatic
• Duffle bag containing additional clothing with toiletry items, disassembled shotgun and ammunition for all 3 firearms.

Samples: One and Two
darknstormy: (Default)




You wake up next to a well of something crystal blue and sparkling among a group of other individuals. If you don’t have any idea how you got here, then you already have something in common with the people around you. A satyr, charged with the duty of watching the wellspring of magic for incoming arrivals from other worlds, will explain to you that you are in Fillory and a room is being prepared for you at Castle Whitespire. The Fillorian god of Chaos, Ember, has drawn individuals from other worlds to sit on the four Fillorian thrones and cause a little trouble in this world he has created with his brother, Umber, the Fillorian god of order.

Of course, trouble isn’t a foreign thing in Fillory. There’s a revolution stirring in this kingdom led by a group of radicals known as Fillorians United who also call themselves – don’t laugh – the FU Fighters. They don’t believe in Umber’s law that foreigners must occupy the four thrones and they will not rest until true Fillorians rule their kingdom. If that means assassinating foreigners who currently sit on the thrones, then that’s what they’ll do.

While you’re here you’ll have the chance to go on quests, attend balls and festivals, or just mind your own business while trying to figure out a way back to where you belong.

You’re stuck in Fillory until Ember decides to send you home, so you might as well make yourself comfortable. Find a job, save up your gold to move out of the castle, or maybe even claim a throne for yourself and rule this place!

Main CommunityNetworkOOC Community


Reserves/TDM/AU workshop open May .
Applications open May .
Game opens May .
Mods can be contacted by PM, via the FAQ, or on plurk at [plurk.com profile] fillorians.




darknstormy: (cheers)




REVELRY

(Court of Abstracts)




GOD of fun & Games

Name:
Seth Gecko
Canon: FDTD: The Series
Canon Point: Season 3 (finale), "Dark Side of the Sun" Episode 10

Age: 28
Eye color: Brown
Hair color: Dark Brown
Physical traits: Muscular and inked along his neck down his right arm, all of which tends to be hidden behind a henley and/or a suit

Mortal Skills:
More than capable of defending himself physically and with a firearm. Extremely skilled at putting difficult-to-assemble guns back together.

Likes:
Has a thing for Hollywood, often quoting tv / film or referring to them. Also likes fast cars, particularly classic muscle cars.



Season 3, "Rio Sangre" Episode 8

Seth: "The way I see it, you gotta find something worth fighting for in this life"

Head CanonDOB: 11/1/88
Zodiac: Scorpio
Sexual orientation: Heterosexual
TAKING THE THRONEAll hail the king! --Er, God!







Overview OF THE REVELRY THRONE
Even before becoming the god of revelry, it wasn't unusual to find Seth Gecko with a drink in hand. Followers will get used to the sight. However, no one needs to fear that the new god is a sloven drunk. Seth is usually dressed to the nines and more so in his newfound role. If he dresses down, it's only to match the festivity going on and still high class.

Offerings of worship will be taken in the form of what drink they can spare or make, food too. The throne of revelry will be found with food and drink. Anyone with musical talent can offer worship to their god by performing in the throne room. When not deciding on what kind of festivities should be going on, Seth would be judging the talent.

Followers can forsake their property for raves, galas, banquets... every type of party that can be thought of. It wouldn't be a permanent forfeiture (or it can be!). Festivities are for the people as much as they are for their god. His presence always amplifies the fun, be it improving food and drink or quality of the entertainment.

Slacking on offerings will amplify regret for those who partake but don't contribute. It is easy to overindulge at celebrations held by the god of revelry. The people have been warned.

Tiers (# pts)

TIER 1: Alcohol & Drunkenness effects go here. Change opacity in other tiers as they are achieved.

TIER 2 (25 pts): Celebrations effects go here.

TIER 3 (75 pts): Indulgence effects go here.

TIER 4 (150 pts): Joy & Laughter effects go here.

TIER 5 (250 pts): Regret effects go here.





Temple
Talk about your character's temple here.






Worship & Offerings
Talk about your character's preferred offerings, prayers, and acts of devotion/worship.






Demigods & Followers
Include demigods, followers, priests, devotees, worshippers, etc. here in whatever format you'd like. Writeups for NPCs can also go here.








Cuddlr

Jan. 29th, 2017 05:30 pm
darknstormy: (Default)

Seth Gecko (28)
I'm not here to wax poetic. I've done some very messed up things in my life. I'll be the first to admit that. But I'm not your enemy, and I'm not your friend. I'm simply here for what's mine.

YES / MATCH / TICK



NO / TICK



link to inbox
darknstormy: (smut - kiss)
Character Names: Seth and Abigail (Whistler) Gecko
Island: Imber
Number: 73
Description: Converted abandoned factory. The exterior has a commercial look with a store front and large windows while the interior carries the industrial look, exposed brick and beams throughout. Within, a mix of retro, modern, and minimalist design outline the living spaces. The first floor is divided between a gun store and main living areas (living room, kitchen, dining and a bathroom) with stairs to a second level. On the second floor, a private outdoor courtyard can be accessed along with a small corridor leading to a seating area--all visible from the first floor. The enclosed courtyard and seating area obstructs the view from the main floor of the guest bedroom and bathroom along with another set of stairs to a third floor. An indoor training facility / arms storage sits in an unfinished space on one end with the master bedroom and bathroom on the finished side of the third level with one last staircase for roof access. The courtyard also contains a staircase leading to the third floor space.

Visuals: Exterior | Entrance | Main Floor | Courtyard 1 / 2 / 3 | Living Room / Kitchen | Living Room | Kitchen | Dining / Kitchen | Dining Room | Main Floor Bathroom | Guest Bedroom | Guest Bathroom | Master Bedroom | Master Bathroom 1 / 2 / 3 | Training Area | Third Floor Open Area